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Used to get information about server. Force players to join in the default game mode. Defines the mode of gameplay. If a legacy gamemode number is specified it will be silently converted to a gamemode name. Defines whether structures such as villages will be generated. Note: Dungeons will still generate if this is set to false.
The settings used to customize world generation. See Superflat and Customized for possible settings and examples.
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If set to true , server difficulty is ignored and set to hard and players will be set to spectator mode if they die. The "level-name" value will be used as the world name and its folder name. You may also copy your saved game folder here, and change the name to the same as that folder's to load it instead. Characters such as ' apostrophe may need to be escaped by adding a backslash before them. Add a seed for your world, as in Singleplayer. Some examples are: minecraft, , 1a2b3c.
Determines the type of map that is generated. The maximum height in which building is allowed. Terrain may still naturally generate above a low height limit.
The maximum number of players that can play on the server at the same time. Note that if more players are on the server it will use more resources. Note also, op player connections are not supposed to count against the max players, but ops currently cannot join a full server. However, this can be changed by going to the file called ops.
This means that that op will not have to wait for a player to leave in order to join. Extremely large values for this field result in the client-side user list being broken. The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message, A single server tick took Once this criterion is met, it calls System. This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain.
Setting the world border bigger causes the commands to complete successfully but the actual border will not move past this block limit. Setting the max-world-size higher than the default doesn't appear to do anything. Examples: Setting max-world-size to will allow you to have a x world border. Setting max-world-size to will give you an x world border.
This is the message that is displayed in the server list of the client, below the name. The MOTD supports color and formatting codes. However, such characters must be converted to escaped Unicode form. An online converter can be found here. If the MOTD is over 59 characters, the server list will likely report a communication error. By default it allows packets that are n-1 bytes big to go normally, but a packet that n bytes or more will be compressed down.
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So, lower number means more compression but compressing small amounts of bytes might actually end up with a larger result than what went in. Server checks connecting players against Minecraft account database. Only set this to false if your server is not connected to the Internet. Hackers with fake accounts can connect if this is set to false! If minecraft. Setting this variable to off purposely is called "cracking" a server, and servers that are presently with online mode off are called "cracked" servers, allowing players with unlicensed copies of Minecraft to join. The server will assume it has an Internet connection and check every connecting player.
The server will not attempt to check connecting players. All levels inherit abilities and commands from levels before them. If non-zero, players are kicked from the server if they are idle for more than that many minutes. Server prevents users from using vpns or proxies.
The server doesn't prevent users from using vpns or proxies. Enable PvP on the server. Players shooting themselves with arrows will only receive damage if PvP is enabled. Optional URI to a resource pack. The player may choose to use it. Optional SHA-1 digest of the resource pack, in lowercase hexadecimal.
It's recommended to specify this. This is not yet used to verify the integrity of the resource pack, but improves the effectiveness and reliability of caching.
Set this if you want the server to bind to a particular IP. It is strongly recommended that you leave server-ip blank! Set to blank, or the IP you want your server to run listen on. Changes the port the server is hosting listening on. Determines if animals will be able to spawn. Determines if monsters will be spawned. Monsters will appear at night and in the dark. No monsters. Determines whether villagers will be spawned. Villagers will spawn. No villagers. Setting this to 0 will not disable spawn protection. This option is not generated on the first server start and appears when the first player joins.
If there are no ops set on the server, the spawn protection will be disabled automatically. Sets the amount of world data the server sends the client, measured in chunks in each direction of the player radius, not diameter.
It determines the server-side viewing distance. If you have major lag, reduce this value. Minecraft is a great game to play by yourself. But after a while, you'll probably start to get a little lonely. If you do, it's time to bring in some other players to share the Minecraft experience with!
Thankfully, thanks to its design, connecting with other players is a breeze. To play Minecraft multiplayer on your PC or Mac, start by finding a server to play on. Use your web browser to search for servers, like MinecraftServers. To learn how to create your own Minecraft multiplayer server, keep reading! To create this article, 57 people, some anonymous, worked to edit and improve it over time. This article has also been viewed , times. Categories: Minecraft Servers. Learn why people trust wikiHow.
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Author Info Updated: September 27, Learn more Method 1. Find a server to play on. In order to connect to multiplayer games in Minecraft, you'll need to find a server that you want to connect to. You can't browse servers from within Minecraft; instead, you'll be searching for servers using your web browser. There are several sites that specialize in server listings, and many popular servers have their own websites.
Some of the biggest server listing sites include: MinecraftServers.